Friday, September 18, 2009

Doing another Gameartisans mini competition. The objective is to bring old 2d spirtes character to 3d with your own interpretation, I will be doing Frog from Chrono Trigger. Here is my sketch for it.

Wednesday, September 2, 2009

Just Fun Zbrush doodle, about 2 hours. Painted the eyes in photoshop just for kicks.

Friday, May 29, 2009

I am going to do a remake of Olaf from Blizzard arcade classic, The Lost Vikings for CGWorkshops.

The objective of the class is to choose a retro video game character, and create a concept of how he/she/it would look if subjected to a next gen make over. First pic is my take on him and the second and the third are how he looks in the real game.




Monday, May 4, 2009

Remington 870 Police

A shotgun model for an art test. 512 map.

Rendered in marmoset engine. Check out the thread from the link below.

http://boards.polycount.net/showthread.php?t=61346

Monday, April 20, 2009

Quick paint over for my next character, a policewoman.


Thursday, February 12, 2009

Mini Sculpting Challenge

Another mini sculpting challenge at Gameartisans.org, this time the theme was Street Fighter Character Bust.

Friday, February 6, 2009

Comicon Challenge

Comicon challenge I did at gameartisans.org, It's Marrow from X-men. The limit was 7000 tris and 1024 maps. Below are some turnaround and construction shots.










Wednesday, February 4, 2009

Just finished the mini sculpting challenge at GameArtisans.org, the theme was james bond villain.

Tuesday, February 3, 2009

More Sony Home stuff, couple animal heads.




Friday, January 30, 2009

Sony Home Props

Now that Sony Home released, I can share some of the props that I made for the Uncharted's space.

I modeled the entire main bar scene and one of the secret room.
There is also screen shot from IGN to show how some of these look rendered in game engine.